An Introduction to Game-Theoretic Modelling, Third Edition

Mike Mesterton-Gibbons

ISBN: 9789349750678 | Year: 2025 | Paperback | Pages: 412 | Language : English

Book Size: 180 x 240 mm | Territorial Rights: Restricted| Series American Mathematical Society

Price: 1545.00

About the Book

This book introduces game theory and its applications from an applied mathematician's perspective, systematically developing tools and concepts for game-theoretic modelling in the life and social sciences. Filled with down-to-earth examples of strategic behavior in humans and other animals, the book presents a unified account of the central ideas of both classical and evolutionary game theory. Unlike many books on game theory, which focus on mathematical and recreational aspects of the subject, this book emphasizes using games to answer questions of current scientific interest.

In the present third edition, the author has added substantial new material on evolutionarily stable strategies and their use in behavioral ecology. The only prerequisites are calculus and some exposure to matrix algebra, probability, and differential equations.

Contributors (Author(s), Editor(s), Translator(s), Illustrator(s) etc.)

Mike Mesterton-Gibbons, Florida State University, Tallahassee, FL

Table of Content

Preface
Acknowledgments
Agenda
Chapter 1. Community Games
Chapter 2. Population Games
Chapter 3. Cooperative Games in Strategic Form
Chapter 4. Cooperative Games in Nonstrategic Form
Chapter 5. Cooperation and the Prisoner’s Dilemma
Chapter 6. Continuous Population Games
Chapter 7. Discrete Population Games
Chapter 8. Triadic Population Games
Chapter 9. Appraisal
Appendix A. Bimatrix Games
Appendix B. Answers or Hints for Selected Exercises
Bibliography
Index

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